Week 6 – 7/19/2021 – 7/23/2021
Let’s build digital 3D games and simulations with (semi)realistic objects and behaviors, using a coding tool that allows easy sharing, playtesting, and remixing! For such creations, we will use CoSpacesEdu, a web-browser based editing platform that works on many devices; it offers an extensive library of object models, and you can also import your own models. Object behaviors are coded either with Scratch-style block scripting or with text-based coding. Previous coding experience is not required, though familiarity with Scratch is helpful.
Instructor: Danny Fain, Acera Computer Science and Games Specialist